Showing posts with label Google. Show all posts
Showing posts with label Google. Show all posts

Thursday, August 13, 2015

New Company Alphabet From Goolge!

I am not sure, What I have to describe this new initiative.
Alphabet Googles New company
Alphabet From Google : Now Google is Alphabet , Image : Alphabet
Is it a new initiate from Google Or Alphabet?
Is Alphabet is Google or Google is Alphabet?
  
Google is not a conventional company. We do not indent  to be one.
As on date Google is the company and they were ruling, but now Google is a part of Alphabet.
Alphabet is a group of company, and Google is a part of it among many other company.

We did a lot of things that seemed crazy at the time. Many of those crazy things now have over a billion users, like Google Maps, YouTube, Chrome, and Android. And we haven’t stopped there. We are still trying to do things other people think are crazy but we are super excited about.
At this point of time Google is a well performing company. Larry and Sergey took the decision to open a new company Alphabet. Larry as CEO and Sergey as President.

Our company is operating well today, but we think we can make it cleaner and more accountable. So we are creating a new company, called Alphabet. I am really excited to be running Alphabet as CEO with help from my capable partner, Sergey, as President  

What is Alphabet?

Alphabet is nothing but abc.xyz
Aphabet is a collection of companies. Google is a part of Aphabet. Google will be the biggest company in alphabet but the new Google is little slimmed down.
Sundar Pichai Will be the new CEO of Google.

Google New CEO Sundar Pichai
Sundar Pichai New CEO of Google :Image Google

Sundar has been saying the things I would have said (and sometimes better!) for quite some time now, and I’ve been tremendously enjoying our work together
As explained by Larry in his opening letter, Alphabet is mostly a collection of companies, with companies that are far afield from the main internet products. He has given example of afield companies like new efforts towards health; life science like  glucose sensing contact lense , Calcio focused on longevity.


The basic idea of Alphabet is about business prospering through strong leaders and independence.  In simple word all small companies will run under strong CEO's  under the strong guidance from Larry and Sergey.
This new structure will allow us to keep tremendous focus on the extraordinary opportunities we have inside of Google
Related Read: How Smartphones revolutionize health care science

Alphabet Inc. Will Replace Google Inc. 

All shares and publicly traded entity of Google Inc. will automatically converted in to the same number of shares of Alphabet Inc. The two class of shares continue to trade in Nasdaq as GOOGL and GOOG.

    We are excited about…
  • Getting more ambitious things done.
  • Taking the long-term view.
  • Empowering great entrepreneurs and companies to flourish.
  • Investing at the scale of the opportunities and resources we see.
  • Improving the transparency and oversight of what we’re doing.
  • Making Google even better through greater focus.
  • And hopefully… as a result of all this, improving the lives of as many people as we can

Conclusion :Google Subsidiaries Companies 

Google has done nearly 182 acquisitions and mergers from 2001 to July 2015, the last being Pixate  from USA for material design. Due to this new development may of Google acquired companies and subsidiary companies will get more freedom and focus.
To see the list of Google subsidiaries and Wiki about Google acquisitions and mergers .

The main advantage of Google with the formation of Alphabet is, they can increase focus on subsidiaries. 
As Larry mentioned, Google is all about crazy ideas, If any of their crazy idea fails , it will not effect much on Google. They can go ahead with some minor consequences of the failures.

Now it will take long time for us to call Google as Alphabet. We have to wait how the new products names will come up. The android by Google or Alphabet,  Google glass or Alphabet glass. Nexus from Google or Alphabet.
Looking at the logo of Alphabet, one thing is very clear, Alphabet is really looking for a matured look than the crazy Google. But it is not quite true. The domain address of Alphabet is quite crazy. abc.xyz is really attractive and very innovative.

Now in Alphabet. we have 
G Is For Google



Is For Google


Image :Alphabet

Google Is Alphabet OR Alphabet is Google ?

Thursday, July 9, 2015

Google Flagship Won’t Take After LG G4; LG Working On Unique Design

Among the murmurs of information about Google’s upcoming Nexus smartphone(s) includes rumors that manufacturers such as LG and Huawei will build hardware for the tech giant in 2015. Prior reports have suggested that Huawei has confirmed its collaboration with Google. Now, a second report suggests LG has done the same.

A source recently told tech blog AndroidPit that LG will be manufacturing the device many are currently calling the Nexus 5 2015. Rumors have circulated about a device codenamed “Bullethead,” which is likely the device in question. With LG possibly on board to build the Nexus 5 2015, many have predicted its design would be similar to that of LG’s current flagship, the LG G4. However, the source says the device is “still in development” and will likely feature a unique design. Prior reports have suggested the Nexus 5 2015 would feature a carbon fiber exterior. This design would be much different from the LG G4, which comes in leather, ceramic and metallic design options.

Several Google devices have been designed based on the current flagship of their manufacturer. The Nexus 6 was built by Motorola and features a design based on that of the Motorola Moto X. The Nexus 5 was built by LG and features a design based on that of the LG G2. But with the smartphone market being extremely saturated with several devices from the same makers that look very similar, a change of pace for the Nexus 5 2015 is sure to be a good thing.

Possible hardware for the Nexus 5 2015 includes either a Full HD or Quad HD resolution display of at least 5-inches, a Qualcomm Snapdragon 810 or Snapdragon 808 chip, 3GB of RAM and 32GB, 64GB or 128 GB internal storage options, as well as a fingerprint scanner and a USB Type C port . The official name of “Bullethead” is also not confirmed, so many continue to refer to the device as Nexus 5 2015.

Prior reports have suggested that the Nexus 5 2015 may launch during the third quarter of 2015, which would put its release date somewhere in August at the latest. However, Google is known for launching new hardware later in the year, between October and November.

Google announced its upcoming operating system, which is currently referred to as Android M in late May. The software is set to run on the upcoming Nexus device(s) and is currently available as a developer preview.

Huawei’s possible Nexus device is codenamed “Angler” and is expected to be a phablet smaller than the Nexus 6.

Nexus 5 2015 Release Date Details

Monday, June 22, 2015


Source: Google

Let's face it... America is crazy for apps. According to ratings company Nielsen, the average U.S. smartphone user spends 37.5 hours every month playing games, browsing social media, or consuming news through apps.

Not only is that a significant amount of time, it's quickly increasing. Overall, the company found that time spent on apps more than doubled from 18.3 hours a month in Q4 2011 to the aforementioned 37.5 in Q4 2014, which is good for an annualized growth figure of 27%.

On the surface, this sounds like good news for both major operating systems -- Google's(NASDAQ: GOOGL) (NASDAQ: GOOG) Android and Apple's (NASDAQ: AAPL) iOS -- as it portends growing importance for app gatekeepers and ecosystems. Look more deeply into the data, however, and the proliferation of apps is decidedly better for one company than the other... and it isn't the company that makes the majority of its revenue from search.

Even with the majority of the mobile OS market, Google is a search company
Google commanded a massive 1.6 billion smartphone installed base as of year-end 2014, good for 76% market share and leading Apple's total of 410 million smartphones. But that's not how Google makes the majority of its money. Looking at the last fiscal year, the company reported $66 billion in total revenue, with $59 billion of that coming from advertising and search. The remainder -- roughly $7 billion -- is reported in a catch-all "other revenues" figure, which includes revenue from apps and content from the Google Play store.

Here's the conundrum: While Google has the largest app store by sheer subscriber numbers, the company receives the majority of its money from advertising and search-based revenues. For an interesting corollary, investment firmGoldman Sachs estimated that in 2014, Googlemade more in mobile search revenue from Apple's iOS than it made from its own app store and mobile search, combined.

As a matter of fact, eMarketer (via Business Insider) estimates that $38 billion of Google's total revenue -- nearly 60% -- comes directly from search. And considering that very few apps utilize any search features at all, the migration toward an apps-based Internet experience, and away from web browsing, presents a headwind of sorts for Big G.

Google's attempt to lessen app dependence
According to Amir Efrati from the website The Information, Google's not taking this threat lightly. The search giant quietly acquired Agawi last year. This company's technology allows smartphone users to access an app on the web via streaming without having to download the actual app. And while there are a few other reasons to buy the technology -- most notably, to save internal phone storage -- the most plausible reason for the purchase is to keep smartphone users from downloading apps.

Is this technology a game changer? Who knows; but the fact that the technology was purchased last year, and is just now being reported, points to the fact that more development or integration is needed. In addition, it now appears that Google is working more closely with app developers to improve its mobile search experience.

The key here is that Google is working on reducing the growing dependence on apps, while also working harder to monetize app-based browsing -- all good news for long-term investors.

The next billion-dollar Apple secret
Apple forgot to show you something at its recent event, but a few Wall Street analysts and the Fool didn't miss a beat: There's a small company that's powering Apple's brand-new gadgets and the coming revolution in technology. And its stock price has nearly unlimited room to run for early in-the-know investors! To be one of them, just click here.

The End of the "Made-In-China" Era 
The 21st century industrial revolution has already begun. Business Insider calls it "the next trillion dollar industry". A new investment video reveals the impossible (but real) technology that could make you impossibly rich. Simply enter your email address below to see the surprise ending:

Google Attacks Its Own App Store With Its Newest Acquisition

Friday, June 12, 2015

Craig McLuckie took the idea to Urs Hölzle, the man who oversees Google’s global network of computer data centers, and Hölzle didn’t like it.

Together with two other engineers in Google’s Seattle office, McLuckie wanted to recreate Borg as an open source project. Borg is the sweeping software tool that drives everything from Google Search to Gmail to Google Maps, letting the company carefully parcel computing tasks across that global network. For years, it was one of the company’s best kept secrets. And McLuckie wanted to share its blueprint—or at least some of it—with the rest of the internet.

“When we went to Urs the first time, he was not really happy about the idea,” McLuckie says. “What we were basically doing is offering up the secret sauce that runs Google as an open source technology.”

But Hölzle and the rest of the Google brass eventually approved the project. Known as Kubernetes—an ancient Greek word for shipmaster or pilot—it launched a year ago today. Over the last 12 months, more than 370 coders have made more than 12,500 “commits” to the project, and a majority of these coders don’t work for Google, including three of the top six contributors.

The tool represents a notable shift inside Google as it strives to compete with the likes of Amazon and Microsoft in the world of cloud computing. Traditionally, Google closely guarded the fundamental technologies that drove its online empire—Borg being a prime example—and to a certain extent, it still does. But now that it’s a serious cloud computing company—inviting companies and developers to build and run their websites and other online applications atop its infrastructure—there’s a little more give and takewith the software community as a whole.

McLuckie and the two other engineers who originally conceived Kubernetes—Joe Beda andBrendan Burns—were part of the team that built Google’s cloud computing services. They saw their open source project as a way of pushing developers onto Google Compute Engine, a cloud service that offers up “virtual machines” where outside companies and coders can run almost any software code—Kubernetes provides a way of more efficiently running code across such cloud services as well as the physical machines companies operate in their own data centers—and eventually, Hölzle came to agree this worth any advantage they might give up in sharing the code. “Cloud is an absolute imperative for Google,” McLuckie says. “We have to operate in a new way. We have to bring our expertise to the community.”

Google Evolves

The move comes in response to a larger change driven by the rise of cloud computing. Now that developers can readily build software atop a large array of machines, they’re using open source to do so. Running proprietary software across so many machines is far more expensive, and molding it to fit particular needs is far more difficult. Whether they’re offering services like Google Compute Engine or building software for such services, today’s cloud companies must embrace open source. Microsoft has also recognized this undeniable trend, embracing open source in an effort to boost the prospects of its Azure cloud computing service. So haveVMware and EMC.

With Google, there’s an added twist. Google-built technologies were one of the primary forces behind the rise of open source software across what we call the cloud. It’s just that the company kept a certain distance from this movement. Now, it’s moving closer.

Over the past decade, the company would build software for running code or juggling data across hundreds of its own machines. It would jealously hide this software, seeing it as a competitive advantage. Then, a few years down the road, it would release a research paper describing the tech, and the open source world would clone it.This happened with so many tools, including MapReduce (which spawned the open source Hadoop) and BigTable (which gave us a world of “NoSQL” databases).

Much the same thing happened with Borg. A few years ago, engineers at Twitter and the University of California, Berkeley built a tool called Mesos, and today, it underpins some big-name internet services, including Twitter and Airbnb. And several other projects are building similar tools around a technology called Docker, which helps developers neatly package their applications into the sort of software “containers” that Borg juggles across the Google network.

But now, driven by the needs of its cloud business and other forces, Google is changing its role. It’s not just sharing a research paper. It’s not just open sourcing small pieces of its online infrastructure. It’s transforming a major system into an open source project—at least up to a point.

As Burns puts it, he and Beda and McLuckie saw so many other running projects that explored the basic ideas behind Borg and containers, and they decided Google could help push things forward. “We really felt like all these puzzle pieces were out there and people were stumbling around trying to put them together,” he says. “We really had the puzzle box. We knew, from ten years of experience, how the pieces all fit together.”

To be sure, Kubernetes is not an open source Borg. It’s not as complex as Borg or Borg’s successor, known as Omega. And as it stands, it won’t juggle tasks across quite as many machines. “We’re still reaching the same scale as Borg,” Beda says. “The focus for Kubernetes out of the gate was getting the core concepts right.”

But some of those who built Borg and Omega also work on Kubernetes, including uber-engineers Eric BrewerJohn Wilkes, and Brian Grant. “Having engineers with this heritage working on the project—folks who had worked on Borg or Omega—means a lot,” says Joe Fernandes, who oversees Red Hat’s work on the project. And according to McLuckie, Kubernetes aims to expand beyond Borg and Omega—-to fix their mistakes.

In a world that so values open source software, this is the best way for Google to compete. For many, containers are the future of software development. And Google is now playing a direct role in that future.

Run What You Want

Mark Kropf—who helps build similar systems at a company called Pivotal—questions how serious Google is about the project, pointing out that Beda has left the company. And according to Ben Uretsky, the CEO and founder of cloud service provider Digital Ocean, Kubernetes—and other systems like it—aren’t that widely used. “Containers are not there just yet,” he says. “We’re just at the peak of the hype cycle.”

But whatever the fate of Kubernetes, it still points to the future of software development—in more ways than one.

Inside its data centers, Google uses its own breed of software containers. But when it launched Kubernetes a year ago, it paired with Docker, an open source technology. And when the company behind Docker sought to marry its container technology to some of its own software tools, Google and the Kubernetes project embraced a Docker alternative, known as Rocket, that aims to promote a wholly independent container format.

McLuckie makes a point of saying that Kubernetes now handles both Docker and Rocket. He hopes that the larger community will eventually back a single independent container format, he explains, but it’s not picking sides. Kubernetes, he says, “should be Switzerland.” That may sound idealistic. But this is what a cloud company must do: Give the world open source software, and let them use it however they want. “The disruption that’s happening,” McLuckie says, “is bigger than any one company.”

Google Made Its Secret Blueprint Public to Boost Its Cloud

Tuesday, June 9, 2015

The Coolest Stuff You Didn’t Know Google Photos Could Do

Google

I know I should be backing up my photos and data, but I’m stubborn. I usually think about doing so only when my computer unexpectedly refuses to start. I no longer need to worry about it. Google Photos is an easy, relatively frictionless way to back up, store, access, and share your photos. And it’s finally freed from Google+.

The best thing about Google Photos is it works exactly the way you think it should: Your photos live at photos.google.com and are categorized in user-named albums or “collections” by upload. Inside of each collection, you’ll see your photos in nice, large, easily navigable thumbnails, organized chronologically according to the date stamp on the photo (which is retained from your camera).

Photo metadata is sort of an expected feature for any photos platform, though, and Google Photos is far beyond such basics with the rest of its client. If you’re thinking about trying the service out, here’s what you need to know to make sure you get the most out of Google Photos.

Molly McHugh

Assistant

On the subject of repeats, Google knows some of us (read: me) take a ton of pictures of the same damn thing from slightly different angles or in slightly different lighting just to be sure we got it. Most of those repeat photos land in the dusty corners of our hard drives, never to be seen again.

Assistant finds those repeat photos and puts them to use by automatically creating photosets, collages, and animations. Suddenly, it’s kind of nice when a stranger to whom you’ve surrendered your phone to snap a picture of you and your best friend returns your device 20 photos heavier. You’ve got your requisite Instagram pic, but once you upload to Google Photos, Assistant will compile those pics in an animation.

Even better: It detects images that are similar and, when possible, stitches them together to create panoramas. While you may not have had the presence of mind to snap a panorama, Assistant will pick up on those overlapping images and create the panorama you never thought to take. Suddenly, you’ve got a new way to interact with your photos as Assistant detects what you’re trying to capture and helps you find the best way to preserve it.

Megan Logan

Sharing

Google Photos makes the work of sharing your photos relatively quick and painless as well. Google Docs users will find the process familiar: Simply click on the “Share” icon and choose to upload to Google+, Facebook, or Twitter, or opt for a shareable link.

And as someone who loathes the process of uploading and tagging and describing and titling photos on Facebook (it’s exhausting), it takes me exactly two seconds to name the album. Google knows the faces of my mom and my dad and my dog and best friends, but it doesn’t pressure me to tag them. If Google Photos finds a great picture of me and mom, I’ll decide to share it on my own—which is very easy. But I know that the rest of my photos are just for me and that I won’t get a notification in two years that a Facebook acquaintance has pawed through my old photos and “liked” a few out of the blue. (Also, never ever do that.)

Organization

Thus far, the only thing that’s created some tension for me in Google Photos is the organization. I’m not wild about the fact all of my photos live in large collections, particularly because 1) the scroller-ball on my mouse is broken so scrolling is not my favorite thing and 2) I am the type of person who uploads 4,000 old photos at a time. As a self-aware stick in the mud, I don’t see that changing, so I’ll be on the lookout for a feature that groups my photos in a way that’s a little easier to navigate—perhaps by dates, events, or locations. Thankfully, Google Photos alleviates this a bit with a pretty incredible search function…

Search

Despite the primary organization system that leaves a bit to be desired, Google Photos makes your photos highly searchable and returns pretty accurate results based on content, location, faces, dates, etc.

There’s something comforting about knowing that you don’t have to implement a rigorous and highly-disciplined file-naming and sorting system to ensure that you’ll be able to find what you want within Google Photos. Looking for photos taken in Iowa? Easy: search “Iowa.” Want to dig up photos of your Christmas tree from last year so you can remind Mom how crooked it was? Just search “Christmas.”

Still, I’d love to see a dashboard where I can browse these groups, rather than having to default to the search pane. They’re easy to find there, sure, but that isn’t typically the first place I’m going to look if I want to browse all my photos that feature People. Fortunately, for now it works almost as well as a sorted dashboard, provided you learn to look there.

It isn’t all macro-sunflower shots and fuzzy puppy portraits, though. There are a few things you should be aware of before you upload your entire body of work to Google Photos.

Licensing

Google’s Terms of Service clearly state that “You retain ownership of any intellectual property rights that you hold in that content. In short, what belongs to you stays yours.” Which is great news. However, the next passage of the ToS is something to consider carefully:

“When you upload, submit, store, send or receive content to or through our Services, you give Google (and those we work with) a worldwide licence to use, host, store, reproduce, modify, create derivative works (such as those resulting from translations, adaptations or other changes that we make so that your content works better with our Services), communicate, publish, publicly perform, publicly display and distribute such content. The rights that you grant in this licence are for the limited purpose of operating, promoting and improving our Services, and to develop new ones. This licence continues even if you stop using our Services.”


Now, it’s important to note that this is the ToS for all of Google’s services, not just photos. What’s more, this is a very typical passage in Terms of Service agreements. Google’s not the only company that has a passage like this one—in fact, it’s likely that the majority of the services that you use include something similar. So what does it mean?

Essentially, by using Google Photos, you agree to license your photos to Google for the purpose of “operating, promoting and improving our Services, and to develop new ones.” Conceivably, this could include using your photos for marketing materials down the line. Your permission has been granted just by uploading. This could be a problem for professional photographers who sell their photos to clients who demand exclusive rights to the work.

It’s not terribly likely that you’ll wake up one morning to find that Google’s used your photo for a massive billboard campaign. But it could, and it’s important to know that before you surrender all your photos to Google.

However, Google wants to alleviate any concerns about a surprise attack on your photos. A spokesperson told me the following: 

“Google Photos will not use images or videos uploaded onto Google Photos commercially for any promotional purposes, unless we ask for the user’s explicit permission.  The photos you upload to Google Photos are private, unless you choose to share them.”


Quality

You knew this was coming.

It’s true: The free tier of Google Photos uploads photos in “High Quality,” meaning that the images are compressed from their original resolution, provided said original resolution exceeds 16 megapixels. Rest assured that for most people, that’s just fine. iPhone photos and photos from small-ish point and shoots won’t suffer from a major loss of quality. Those shooting on DSLRs and higher quality cameras should note that the images won’t be stored in full resolution for free. However, you can choose to save the images in their original resolution to your Google Drive—it’ll just count against your Drive storage.

The big picture? Google Photos may not be the perfect photo backup, storage, and sharing solution for everyone, but because of its ease of use, robust feature set, and surprisingly helpful Assistant tool, it’s going to be a great pick and a new standby for many—particularly those of us who have a hard time remembering to back up. In many ways, Google Photos feels like everything we wanted iCloud to be. There are few things more precious on our phones than photos, and finally there’s a convenient place to keep them.

The Coolest Stuff You Didn't Know Google Photos Could Do

Thursday, June 4, 2015

Why Android Pay Will Succeed Where Google Wallet Failed

Last week, when Google unveiled its new payments service , Android Pay, it was hard to understand what was so new.

Google already offered a payments service. It was called Google Wallet, and like Android Pay, it was a way of using your smartphone to pay for stuff both in stores and online. The name—Android Pay—was new. But as the company unveiled the service at its annual developer conference, even that had a familiar ring. It was an echo of Apple Pay, the payments service that arrived on the iPhone to much fanfare this past fall

To be sure, Android Pay will streamline Google Wallet in some ways, whether you’re tapping your phone to an NFC reader at a McDonald’s or ordering food from the GrubHub app. Google will offer tools that lets online banking apps plug into its payments service, perhaps easing the process of, say, getting your credit card onto your phone. And brands like Coca Cola are offering rewards programs. But these are relatively small changes.

The big difference—barely discussed at the Google I/O developer conference—is that AT&T, Verizon, and T-Mobile will preinstall Android Pay on phones when the service is ready later this year. According to Osama Bedier, the former PayPal exec who oversaw the creation of Google Wallet and now runs the payments startup Poynt, this is the big thing Google Wallet was missing—and the big thing that could make an Android-based payments service (and mobile payments in general) take off.

“That’s the headline here,” Bedir says, referring to how the big carriers have embraced Android Pay. “You have to have the wallet on board the phone. Otherwise, people have to download an app—and getting them to do that is much, much harder.”

Google said Android Pay will be accepted by more than 700,000 physical stores and over 1,000 mobile apps. Those are nice numbers. Digital wallets like Android Pay won’t be more than a niche unless merchants get on board. Many of those merchants—using terminals featuring near-field communication technology, or NFC—were behind Google Wallet. The carriers were not.

At least not until February, when Google announced its deal with all three. Google’s mobile payments service was still called Google Wallet back then. But the arrangement won’t take effect until the official arrival of Android Pay, sometime later in the year.

Riding the Existing Rails

Though digital wallets have been around for years—Google Wallet arrived in 2011—they’ve had minimal impact on the market. According to research outfit Forrester, mobile payments account for about $50 billion in sales, compared to total credit card payments estimated at $2.7 trillion. But Apple Pay has suddenly kickstarted the idea.

Many argue Apple didn’t do anything Google hadn’t already done. But it worked with MasterCard, Visa, and American Express so its system would dovetail securely with existing credit card networks. It worked with companieslike Stripe that help merchants build online services that can accept digital wallets and other payment methods. And it put Apple Pay on the iPhone, the world’s preeminent mobile device.

The way in which Apple Pay spread across merchants, carriers and phones was unprecedented, says Rich Stuppy. He’s the chief operating officer of Kount, which helps companies detect credit card fraud, including via mobile payments. “Companies have struggled in vain to get Apple’s level of adoption for years and sometimes decades,” he says.

Carriers had previously resisted selling phones with this type of payments system with an eye towards offering their own. But Isis, or Softcardas it was later known, never took off, and Apple and the iPhone had the leverage needed to pry the carriers open. Bedier believes its no coincidence that Google’s deal with the carriers followed shortly thereafter. “It’s similar to how the iPhone was a catalyst for Android as a whole,” he says.

As part of its deals with AT&T, Verizon, and T-Mobile, Google also acquired technology from the now defunct Softcard with an eye towards rolling it into Google Wallet—the thing that’s now called Android Pay.

Filling the Gaps

We’re still a long way from a world in which most people use phones to pay for things According to a study from Kount, just 23.7 percent of merchants accept payments from mobile wallets, a figure that includes merchants both online and off. But we’re reaching a point where widespread adoption is at least possible. Forrester says that mobile payments could expand to $142 billion by 2019.

It’s not just that Apple has greased the wheels. New rules require stores to offer hardware that can accept the new chip-and-PIN credit and debit cards. In upgrading to these card readers, merchants may be more likely to install NFC hardware that communicates with smartphones. And now Android Pay is on the way.

No, it’s not all that different from Google Wallet—or Apple Pay. But the carriers are on board. And Google’s Android operating system accounts for about 80 percent of smartphone market. In other words, a lot more people will find themselves with a mobile payments app on their phones, whether they wanted one or not. And at least some of them will use it. As Stuppy says: “Android Pay can help fill the gaps Apple Pay can’t fill.

The all new Android Pay

Wednesday, June 3, 2015

You've seen the first impressions. You've tried the app yourself. Now check out some of the awesome advanced features tucked inside the new Google Photos.

Got Photos? (The Google app, that is. Not just photographs in general.)
If so, get ready: Google's new image service packs some serious power. And if not -- well, what are you waiting for?
Beyond the basics, here are 16 awesome advanced features tucked inside the new Google Photos.
Be warned: Some of these may blow your mind.
(Note: The features here are all described as they appear on Android. Most of the same things, however, should be available on the iOS app as well, if that's the way you like to swing. Some of them are also available on the Web, though many are specific to the mobile interface.)

1. Pinch to change your perspective

By default, the new Google Photos app shows your images in a daily view, with medium-sized thumbnails arranged chronologically by date. But there are three other views available, and you can move between them simply by pinching in or out on your device's screen.
Pinch outward once from the day view, and Photos will move into what it considers the "comfortable" view -- in which the thumbnails are all significantly larger and easier to see.
Pinch inward once from the day view, meanwhile, and you'll go to a compact view with smaller thumbnails and thus many more images on the screen at a single time.
The Google Photos app's compact and comfortable views
Pinch inward a second time, and you'll get the Photos app's monthly view. That shows you a bunch of tiny thumbnails arranged by month to give you a broad overview of your images and let you quickly scan through your collection.

2. Keep pinching to navigate into (and out of!) images

The pinch gesture carries throughout the entire Photos app: Every time you pinch inward, you'll go to a closer view of your images, as described above. Once you're in the closest possible view -- the "comfortable" view -- pinching in on any image will open that image in full.
And regardless of what view you started in, pinching outward on any image while viewing it in full will take you back to the main image list (with a really nice transitional animation!).

3. Scroll slowly -- or scroll quickly

Scrolling the normal way -- by sliding your finger up or down on the screen -- works fine in Photos. But the new app also offers another option: Once you start scrolling, you can touch the quick-scroll icon on the right side of the screen and drag it upward or downward to move more quickly through your images. A small text box will show you what month you're viewing as you hop through the list.

4. Jump out of images with ease

While viewing an image in full, you can swipe upward or downward on it to jump back into your main image list. Think of it as a gesture to match scrolling-based navigation, while the pinch-out shortcut (mentioned a moment ago) is meant to match pinch-based navigation.

5. Swipe between sections

While we're on the subject of swiping, did you know you can navigate between the different sections of the Google Photos app simply by swiping left or right? Try it: From your main photos list, swipe left once. That'll take you to Photos' Assistant feature, where you'll find suggestions for expanding and improving your Photos experience.
Swipe to the right, meanwhile -- once from the main photos list or twice from the Assistant screen -- and you'll be taken to Collections, which is where you'll see images organized by trips, topics, and dates (via albums you've created, albums Photos has generated on its own, and a mix of auto-generated movies and "stories" -- tap the little drop-down arrow next to the word "Collections" at the top of the screen to look at any one of those areas individually).

6. Explore the crazy-powerful new search feature -- starting with face recognition

See that blue circular icon with a magnifying glass in your main photos list? Tap it. Tap it now. Trust me.
That icon takes you to Photos' search screen, which holds some of the app's coolest and most powerful features.
At the top of the search screen, you'll see the six most frequently photographed faces from your images. On mine, for instance, I see myself, my wife, my daughter, my brother, my mom, and my friend Andrew (who evidently wormed his way into enough photos to earn a spot in my top six -- sneaky bastard!). You can also see more faces by tapping the "More" link next to the word "People."
Tap any of those faces, and you'll see all of the photos -- or at least many of them -- in which that particular person appears. And here's what's crazy: Google says the app is able to track a person's face and continue to recognize it as they age over time. So in theory, at least, the current photos of my daughter as an infant will one day be grouped together with photos of her as a young child, a teenager (eek!), and an adult.
Spot a photo where it doesn't belong? It's bound to happen every now and then (though the recognition has been pretty close to spot-on in my experience so far). If it happens to you, simply tap the menu icon at the top-right of the screen, select "Remove results," then select the photos that shouldn't be present within any person's collection.

7. Explore your photos by location

Scroll down below the faces in that same search screen, and you'll find a list of locations in which your photos have been taken. What's particularly remarkable about this is that it works even if you don't have location reporting activated, as is the case for me.
How? Google says its technology is able to recognize known geographical landmarks from photos and then use logic (and the laws of physics) to infer your location in other nearby photos. If you took a snapshot of the Eiffel Tower on February 9th at 2 p.m., for instance, Google can safely assume you were still in Paris in that selfie you took in front of a bakery 45 minutes later. The accuracy and level of detail may surprise you.

8. Explore your photos by objects and themes

This may be the most impressive part of the new Photos app: Beneath the locations in the search screen, you'll see a list of common themes found in your photos -- things like flowers, concerts, weddings, forests, nightclubs, and dancing. Tap any categorization, and you'll find a selection of photos that matches that description.
Some of the things identified and suggested by the new Google Photos app

9. Search your photos for practically anything imaginable

This feature's actually a carryover from the old G+ Photos app, but it gains extra power and usability in the new version: In addition to browsing through all the areas mentioned above, you can manually search your photos for all sorts of things. Having this ability completely transforms the way you organize your images -- or, more accurately, don't have to bother organizing them -- in order to find what you want.
On the search screen, tap the area at the top labeled "Search" and start typing in a term. You'll see the app offer auto-complete suggestions as you type; these are all generated based on your own individual photo collection and are specific to things found within your images.
What kinds of terms can you search for? The better question is what kinds of terms can't you search for. I've had luck with things like "swimming," "theater," and "winter." You can even get ambitious and try combining terms for extra-specific searches, like "food on honeymoon" (which worked amazingly well for me -- but then again, we did eat an insane amount of grub on our post-nuptial adventures).
To start, I'd suggest typing different letters and seeing what auto-complete suggestions appear. One fun term I encountered that way was "crochet," which pulled up pictures of my daughter in different handmade blankets friends and relatives had made for her.
Another one worth trying is a color -- yup, a color. Go give it a whirl, and you'll see what I mean.

10. Play around with Google Creations

If you used Google+ Photos in the past, you might be wondering what happened to Auto Awesome -- the fun set of collages, animations, and videos Google automatically generated based on your images. Fear not: They're still here; they just have a new name.
Scroll all the way down on the Photos search screen, and you'll see an option called Creations. There, you'll find all the different ways Google has mashed your photos together into interesting new forms.
The Photos app will still make those mashups automatically, as the old app did in the past. But with the new app, you can also manually makeany of those items anytime you want.
To do so, just select any set of photos from your collection (more on the act of selecting in a second). Tap the "+" icon that appears in the upper-right corner of the screen, then choose from any of the options that appear -- adding the images into a new album, movie, story, animation, or collage. You'll be able to view and share the resulting creation seconds later.

11. Select photos the smarter way

Manually selecting a bunch of items on a phone can be a pain -- long-pressing one item, then tapping each additional item you want to be included one by one. Well, thank your lucky stars, gang: The new Photos app has a better solution.
While viewing images in the Photos app, long-press on any photo to start the selection process. Then, without lifting your finger, drag upward or downward. That'll allow you to quickly select a bunch of consecutive photos without having to do the typical tap-tap-tap dance.
Selecting multiple images in the new Google Photos app

12. Take advantage of Photos' fantastic new sharing feature

The new Google Photos app makes it dead-simple to share any number of photos with friends or family (or hell, even enemies, if you want -- you devious scamp, you).
You can still share photos normally, by sending an image or set of images to any compatible service on your phone -- an email app, messaging app, social media app, and so on. But you can also opt to use a new option called "Get link," and if you're anything like me, you'll really appreciate what it can do.
"Get link" essentially creates an on-the-fly album with all of the images you've selected to share. It then copies a link to that album into your system clipboard.
Send that link to anyone you want, and they'll be presented with a gallery containing the photos you selected (and no others). They'll be able to view the full-res images whether they're signed into Google or not. They'll even be able to download them all in one fell swoop, if they so desire.
A set of photos shared from the Google Photos app, as viewed on the desktop (while not signed into Google)
If the person is signed into Google and has a Photos account of their own, they'll also have the option of adding the images directly into theirown Photos collection with a single click. That's gonna to make the act of sharing images from my phone to my wife's collection and vice-versa easier than ever.
The makeshift galleries you share are accessible only to those who have the link -- but here's what's especially useful: If you share a link and later decide you don't want anyone to be able to access those photos, you can revoke access. Just tap the main menu icon (the three horizontal lines) at the top-left of the Photos app, then select "Shared links." There, you'll see a list of all the photo links you've created along with options to delete them.

13. Free up space on your phone

One of Photos' key features is the ability to automatically and continuously back up photos from your phone to the cloud for safe-keeping and universal access. Once a photo is backed up, then, there's really no reason to also keep storing it locally and thus take up precious space on your phone or tablet.
The new Photos app makes it easy as pie to free up space on your device by removing redundant local copies of images. There's just one caveat: You have to choose to back up images at their full original resolution in order for the feature to be available. If you choose to use the free and unlimited "High quality" backup option, Photos won't offer to delete local versions of images -- since the local versions aren't identical to those stored on Google's servers.
(You can change your choice in the "Back up & sync" section of the app's main settings; just remember that by opting to upload images at their full original resolution, you may eventually run into a storage limit and have to purchase more space.)
If you're uploading at full resolution, look in the Assistant section of the new Photos app. When the local storage on your device gets low, you'll see a card there showing exactly how much space you can free up by deleting local copies. You'll also get a single-tap option to do the deed and remove all the local copies.
Freeing up local space with the Google Photos Assistant
The beauty of it is that so long as you have an active data connection, you won't even notice the difference after the local images are deleted. All of your photos will still show up via their cloud-stored versions, and for all practical purposes, they'll look and act exactly the same as they did before.

14. Save RAW files and other uncompressed originals

Do you shoot photos in a professional-quality format like RAW? If so, you probably don't want Photos to back up the images as JPGs (and if this all sounds like Greek to you, no worries -- it probably doesn't apply to you. Just take a swig of the nearest beverage and move onto the next item).
Google Photos can save files in their original formats, if you want; the key is just to select the option to upload files in their original resolution instead of in "High quality," as mentioned above. With the original resolution option, everything will go to Google's servers just as you have it -- in the same format and at the same size.
Remember that files like RAW images tend to take up a lot of space, though, and this type of storage is not unlimited.

15. Edit images in Photos -- or quick-switch to Snapseed for even more options

The old G+ Photos app had a really nice built-in image editor. The new app's editor is significantly simpler, with a narrow focus on basic image tuning and manipulation -- and you know what? That'll be more than enough for most people. (You can get to the Photos image editor by tapping the pencil icon while viewing any image.)
If you're into more advanced photo manipulation, you'll want to snag Snapseed -- the robust yet free Google-owned standalone image editor. In a neat twist, once Snapseed is installed on your device, you'll find a quick link to it right within Photos that lets you beam any image over for a nearly seamless editing experience.
Just tap the menu icon in the upper-right corner while you're viewing an image. If Snapseed is on the device, you'll see the option there to edit the photo in Snapseed.
Easy peasy, eh?

16. Sync all your photos with a local computer

With all of your photos in the cloud, you probably won't have to worry about having a comprehensive local backup of your images. If you like the idea of keeping your entire image collection on your computer, though, there is a way to sync Google Photos with your own personal hard drive. And once you set it up, you'll never have to think about it again.
First, you'll need to download and install theGoogle Drive syncing app for Mac or Windows, if you haven't already. Make sure the app is set to sync everything in your Drive to a folder on your computer.
Second, you'll need to head to the Drive websiteand click on the link in the left navigation bar labeled "Google Photos." Then, click the button to add a Google Photos folder to My Drive (assuming you haven't done that already -- if you have, the button won't be there).
Within a minute or so, a new folder should show up in your Drive called Google Photos. And since you have Drive set to sync with your computer via the Mac or Windows app, that folder will now be backed up and synced -- both ways -- with the corresponding local folder.
The power is in your hands, compadres. Use it wisely.

16 cool things to try with the new Google Photos

The Inside Story of Google’s Bizarre Plunge Into VR

Google vice president Clay Bavor unveils the new Google Cardboard virtual reality headset at the company's annual developer conference. David Paul Morris/Bloomberg via Getty Images

David Coz worked in Google’s Paris office, but what he really wanted was a job at the mothership in Silicon Valley.

Last spring, the French-born Coz turned up at Google headquarters in Mountain View hoping to chat about his latest project with anyone who would listen. “I came with my prototype and my luggage,” he says, “and I met with 10 or 15 people.” One of them was Christian Plagemann, a Google research scientist exploring new interfaces for consumer electronics devices. Though they’d never met, Coz showed him the prototype: a pair of virtual reality goggles made out of cardboard.

Plagemann was intrigued—“David showed me this cardboard box,” he says, “and I thought it was absolutely amazing”—and he took the contraption to Google’s bigwigs, including CEO Larry Page and vice president of engineering Sundar Pichai. “I convinced him to leave me one of the boxes. He flew back to Paris. And I started showing it around,” Plagemann remembers.

Two months later, Pichai unveiled the project on the keynote stage at Google’s annual developer conference in San Francisco, and Google employees handed cardboard headsets to thousands of coders as they streamed from the speakers’ hall. It was a slightly odd sideshow at a conference where the company typically doled out millions of dollars in phones, tablets, and other electronic gear. But in the year since, this unexpectedly low-tech device—something that wraps around an ordinary smartphone screen—has engendered a sweeping virtual reality project inside the company, giving Google a foothold in an area poised to reshape the tech world.

Coz did join the mothership. He and Plagemann and the other Paris employee who createdGoogle Cardboard, Damian Henry, are all part of a Google VR team that’s “bigger than people think it is.” In December, the team roped in a group of 3-D vision experts led by Steve Seitz, a University of Washington professor whose work gave rise to a panoramic photo application from Microsoft called Photosynth. John Wiley, who previously oversaw the visual design of the Google search engine, recently joined as well. And the team is now fashioning rather complex VR tech that puts Google in competition with Facebook, Microsoft, and others.

On Thursday, after team leader Clay Bavor showed off a new incarnation of the cardboard goggles at this year’s Google I/O developer conference, he revealed that the company has designed a 16-lens camera that can record videos across 360 degrees, and that it’s developing a software system that can turn these videos into the kind of immersive, stereoscopic experiences the goggles are intended to provide. The company calls all this its “Jump” VR platform, and it says GoPro will offer a version of its camera this summer. But all these developments, it seems, are merely precursors to something larger. “We have ambitions beyond just Cardboard,” Bavor says. “There are many other things going on.”

Attendees look through Google Cardboard VR (virtual reality) viewers during the Google I/O Annual Developers Conference in San Francisco.David Paul Morris/Bloomberg via Getty Images

‘The VR Nerd’

The rise of Google Cardboard shows the unusual way Google operates. In Paris, Coz and Henry worked for the Google Cultural Institute, a way for museums and other institutions to put their art online. Their cardboard goggles, meanwhile, were a “20 percent project,” where Google employees dedicate one day a week (that is, 20 percent of their time) to some new idea.

The project began after they stumbled onto a little-seen YouTube video shot from a flying drone. It was a stereoscopic video meant for a 3-D headset they didn’t have, and at some point, they realized they could view such videos if they wrapped a makeshift headset around a phone—“you just have to make sure the phone understands where your head is looking,” Coz says—and they pitched the idea to their Paris manager as a way for students to virtually visit museum galleries.

20-percent projects have sparked some pretty serious products in the past—think Gmail and AdSense—but even for Google, the transformation of some French cardboard into a well-appointed VR team is an extreme case. “When it came out last year, it seemed like slap in the face of VR—a slap in the face of anyone who thought VR was a high-brow thing. They were like: ‘It doesn’t have to be that way,'” says Brian Blau, an analyst with research outfit Gartner who previously explored virtual reality both as an academic and in the commercial world. “But this slap in the face became ‘Whoa, we’re right.’ And now it’s a lot more serious too.”

Last spring, after Plagemannn—a German-born engineer who previously worked on self-driving cars at Stanford UNiversity—showed the cardboard goggles to the Google braintrust, someone suggested he take them to Bavor. Bavor was a vice president of product management who oversaw user interface design for Gmail, Google Docs, Google Drive, and Google Apps. But inside the company, he was known as a “VR nerd.”

“I’d been experimenting with virtual reality and telepresence: How do you and I have a conversation if we’re not actually here?” says the boyish-looking Bavor. It’s the kind of thing, he explains, that he has always experimented with. He likes to think he created his first VR application when he was twelve, using the old Apple Hypercard program to create a panoramic image of his home. “There were no goggles. It was very much a poor man’s virtual reality. But it was something I was really thinking about.”

Under Bavor, the team turned those cardboard goggles into something that’s now used by as many as one million people. Blau says this makes Cardboard the most successful VR device of all time—“by a large stretch.” Using Google’s designs, anyone can build their own goggles, dropping two lenses into the front of the cardboard contraption and a phone into the back. From the phone, they can then use an app to play those stereoscopic videos—videos that capture the same scene from two slightly different angles and give the illusion of depth when viewed through two separate lens (one for each eye).

As the project expanded, the team added camera designers as well as Seitz and his team. Seitz retains his post at the University of Washington, but about five years ago, he joined Google to create a group dedicated to 3-D vision. “I was told I could come to Google and hire whoever I wanted and work on whatever I wanted,” he says. “I was able to hire my dream team.” Previously, the group built 3-D photo tours atop Google Maps and they worked on a tool that lets yourefocus a photo after it’s taken.

Bavor declines to say what the company is working on outside of Cardboard and Jump. But according to the Wall Street Journal, the team is building a “version of the Android operating system to virtual reality applications.” Though theJournal is short on details, this implies the OS would run on a new breed of hardware—that is, googles that aren’t made of cardboard.

‘At The Right Time’

Google’s virtual-reality effort puts it on a parallel track to Facebook, which acquired the VR startup Oculus last spring and is set to launch its Rift headset later this year. But Google is also eyeing “augmented reality” akin to what Microsoft is exploring with its Hololens headset. In addition to its much discussed Google Glass headset—which sits in a kind of limbo at the moment—the company recently joined a group that invested $542 million in the cagey augmented reality startup Magic Leap. Bavor says he was “very much involved” in the deal.

Augmented reality systems provide a way of layering 3-D images—or “holograms”—atop what you see here in the real world. The hope is that they not only provide a new way of using computing systems, such as hanging a Skype window on your wall, but also transform how we watch movies and play games and even help designers and engineers create physical objects. Virtual reality, by contrast, shuts out the real world, immersing you in a different “place” in a way that’s best suited to games and education and training. On Thursday, Google released what it calls Expeditions—a way for school kids to take virtual trips to places like Venice and the Great Wall of China. It’s an echo of the original pitch Coz and Henry made to their manager in Paris.

Bavor says this is the immediate future of VR. But Facebook also sees it as a means of worldwide communication. That’s a long way off, but we’re moving in that direction—at Facebook and Google and others. “Cardboard,” Coz says, “was a project that came at the right time.”

The Inside Story of Google's Bizarre Plunge Into VR

Thursday, May 28, 2015

New security feagturs in Android M

                                                       @Androidpolice

Remember App Ops? Back in Jelly Bean 4.3, the feature could be accessed by resourceful users to switch on or off permissions for individual apps. By KitKat 4.4.2, the feature was completely hidden from users. Google's explanation was that App Ops was never meant for public consumption - it was devised for internal debugging only. But users had gotten a taste of granular app permission controls and wanted more.

After some rumblings earlier this month, we've seen information suggesting that - with Android M - that wish may be fulfilled after all.

Disclaimer: No matter the confidence level, there's always a chance product updates, features, and some or all details will be changed or cancelled altogether. As with all rumors, nothing is 100% until it's officially announced.

We do not have possession of any APKs we can distribute or unreleased devices, so please don't ask for them.

Confidence level

We'll give this rumor a confidence rating of 9/10. This is a feature we know is coming, but the exactdetails of how it will look and behave aren't known to us just yet. The visuals we'll see in this post (which are mockups based on our information) represent our understanding of how the feature will work at the time of writing, but anything could have already changed, and - as with any rumor - things can still change even with I/O less than 24 hours away.

The rumor

From our information it seems that Google wants to decouple permission acceptance from app installs. No longer would users need to accept all an app's permissions en masse before installing said app.

Permission controls would ostensibly live in two places - first, in the app itself, where users will be asked for permission using a series of dialogs. Whether all these dialogs will have to be dealt with immediately before opening the app or if they'll be spread out over the course of use remains to be seen. Evidently, granular permission control will be on for every app automatically, with developers left to decide what the app should do if it is denied permission. This is a potentially worrisome scenario, since apps will need to be updated to degrade gracefully with less and less permissions, but we'll have to wait and see what happens.

The second home of permissions controls will be in the device's Settings app. It appears users will have access to a very familiar-looking interface with a list of permissions and toggles to switch on or off permissions as they see fit.

Mockups based on our information

Conclusion

For users, individual permission controls will be a boon. This sort of control is an expectation for iOS users, and many Android users have been looking for similar functionality since before App Ops first hit the scene.

How this will impact developers remains to be seen, but with a dev preview of M expected this year, there will hopefully be enough time for developers to tie up any loose ends before Macadamia Nut Cookie hits a wide release.

Android M To Introduce Granular Permission Control

Friday, May 22, 2015

Google appears ready to tackle Tizen, HomeKit with its own IoT platform

It's not terribly surprising that Google wants to connect everything to the web. After all, more web usage, particularly with Google search and apps, leads to more information for the company. And that in turn leads to more potential revenue through targeted advertisements.

What may be more surprising is a new Google platform specifically for the Internet of Things (IoT): The Information reported that Google is working on software called Brillo for that very reason. I would have thought Android, or at least parts of it, could be the underlying IoT platform.

Perhaps Android is too "heavy", however.

By that I mean the software has relatively hefty hardware requirements compared to a smart light switch, garage door opener, doorbell, or smart electricity meter. Brillo could run on devices with as little as 32 to 64 MB of memory while phones minimally have ten times or more memory.

Google actually headed down a similar path in the past. You'll be forgiven if you don't: The platform was introduced at the 2011 Google I/O Developer event and never amounted any tangible products.

The landscape has changed much in four years, however.

Now, we're on the verge of seeing products that support Apple's year-old HomeKit platform, for example. And at a January Consumer Electronics Show keynote address, Samsung announced its Tizen software would be central to the company's IoT strategy. There are now more competitors in this space and we're seeing actual progress in it.

Google itself has made some of that progress, at least on the hardware side. The company bought Next for $3.2 billion and later added DropCam to its acquisition list.

It could be that some of the old Android@Home bits will live on in Brillo but that's the least of my questions.

I'm wondering how open Brillo will actually be since Apple and Samsung are making a platform play here: It's near a certainty that you'll need an iOS device for HomeKit, for example.

Will Google, which touts more openness than its peers, lock users in with Android for Brillo or will it provide a truly open framework?

And how will Google entice hardware partners to embrace Brillo? Samsung faces less of a challenge here because it is its own best hardware partner: The company makes televisions, household appliances, computers and more that could work with Tizen.

As I said, Google has meandered down this road before. Let's see what it announces at next week's Google I/O event to see if the company is any farther along towards a final destination.

Brillo a Homekit From Google

Monday, May 18, 2015


Huawei’s Nexus To Come With Kirin 930 And Metal Body

Google’s been rumored to be looking towards new manufacturers for this year’s Nexus. According to several speculations so far, the manufacturer of choice for the tech giant has been Huawei. But we’ve also heard about some news about LG considering to make the next Nexus. So while the current contender for Google’s Nexus throne this year is Huawei, its still too early to count other manufacturers out the race either. Nevertheless, we’ve manged to get some more information about the next Nexus.


Huawei’s Nexus Might Come With The Kirin 930 And 5.7 inch Display

While LG’s seemingly confirmed that its considering on manufacturing the next Nexus, the rumor mill is active on pumping more and new information about Huawei’s alleged Nexus. According to information so far, the device might be choosing to stick with the Snapdragon 810 as of now. This most likely means that overheating issues can be expected on the device and right on cue, new information suggests that Huawei might be choosing to employ its own Kirin 930 on the Nexus. The Kirin 930 is Huawei’s in house processor which can be expected to give several chipsets a run for their money.

But while the Kirin 930 might sound like a plausible option for the Nexus, Huawei might be better suited to choose the Kirin 940 or the 950 both of which feature Cortex A72 designs, meaning that you won’t have to worry about high performance on the Nexus. We also get to know more about the display size, design and screen resolution for the device. Allegedly, the next Nexus can be expected to come with a 5.7 inch display, with the device expected to be similar to Huawei’s Mate 8 expected later this year and feature a complete premium metal build. Screen resolution for the device is expected to be 2560 x 1440. That’s all that we have for you today. Stay tuned and let us know what you think in the comments section.

Kirin 930 And Metal Body -Huawei's Nexus

Sunday, May 10, 2015


For anyone who dislikes the navigation bar, this tutorial will show you how to get rid of it and enable pie controls instead.

Ever since I started using the Paranoid Android custom ROM for the Nexus 4 I have fallen in love with pie controls. For those who don’t know what this means, pie controls(for Paranoid Android) would replace the navigation bar at the bottom of your screen with a new way to control them. The navigation bar on Android is the bottom bar that houses the Back, Home and Overview buttons. This used to be represented by a back arrow, a house and a couple of stacked rectangles. With pie controls, you slide your finger or thumb from the edge of the screen and a set of navigation buttons appears(check the bottom of this tutorial for a screenshot of my setup).



Now we know of the navigation bar as a triangle, a circle and a square. I personally didn’t like the new buttons when I first saw them but they have grown on me. Also, since I disable the navigation bar anyway, I just don’t see it all the time. I enjoy the pie controls method of navigation for a number of different reasons. The main one is that I want my applications to always take up the full screen. I used to like to hide the status bar too for this reasons but I have been keeping that there for a while. Now that I am writing about it, I am starting to think that I should go back to hiding the status bar too. I’ll save that for a different tutorial though.

So yes, I like all of my applications to take up as much of the display as possible. This is fantastic for games that have chosen to not add in the KitKat immersive mode feature but it goes beyond games. I even want to disable/hide the navigation bar while in messaging applications and this is something that features like Expanded Desktop for CyanogenMod doesn’t do. Anytime there is a keyboard up while Expanded Desktop is enabled, the navigation bar was still present. If that feature didn’t function that way then I would probably not have looked for this alternative way of getting Nexus 6 pie controls.

Requirements
Let’s take a look at how to disable the navigation bar on the Nexus 6 and enable pie controls. I should note that this should work on all custom ROMs and it will even work on stock Android. You will need root access, so please follow the how to root the Nexus 6 tutorial if you need help there. I also recommend that you have a custom recovery installed as well, so please follow the how to install a custom recovery on the Nexus 6 tutorial if you need help there. You don’t technically need a custom recovery installed, I just recommend it so that you can create a Nandroid backup just in case something bad goes wrong.

This modification is very small and very simple, so nothing should go wrong, but I would always rather be safe than sorry.

Nexus 6 Pie Controls
Open the Build.Prop Editor 
ApplicationGrant Root Access to the Build.Prop Editor Application if it AsksPress the Pencil Button at the Bottom(or tap the 3-dot menu at the top right and then press edit)Scroll All the Way DownCreate a New Line a the Very BottomAdd in the Following Text. . .qemu.hw.mainkeys = 1Press the Disk Icon at the Top Right to SaveGrant Root Access to the Build.Prop Editor Application if it AsksWait for the Spinning Circle to Stop(this can take some time)You Should Get a Toast Message Saying the File was SavedClose/Minimize the Build.Prop Editor ApplicationDownload and Install the Pie Control ApplicationConfigure the Pie Control Application How You Want itPress the ‘Apply’ Button at the BottomClose/Minimize the Pie Control ApplicationReboot Your Nexus 6

Explanation
Ok, so what we’re doing here is making a very small edit to your build.prop file using the Build.Prop Editor application. Be very careful about anything you do here. Changing the wrong thing here can send you into a bootloop and this is another reason why I recommend that you create a Nandroid backup of your Nexus 6beforehand. Once you open this application for the first time you will be asked if you want to grant it root access. You’ll need to allow this because it needs root in order to edit your build.prop file. There’s two ways of editing the build.prop file and I’ve seen it with two interfaces.

I first look to see if there is a pencil icon at the bottom of the application. If there is, then you can press the button and it will go into ‘edit mode’ but if there isn’t then the edit command is hidden in the overflow menu. So if you don’t see the pencil icon at the bottom then you’ll want to tap on the three-dot menu icon that you see in the top right. This will drop down a menu and inside this menu you should see an ‘edit’ option. Go ahead and tap on this and you’ll go into edit mode. Since we are adding a new entry here, you’ll want to scroll all the way down to the bottom of the build.prop file. If you need to create a new line then do so but usually there is a blank line at the bottom already.


Once you are there, you can either type in or you can copy/paste the follow code into the brand new line of the build.prop file – “qemu.hw.mainkeys = 1″. I have included a screenshot above that you can reference if you need help. What this code is doing is it is telling Android to not show the software navigation bar when it boots up. This change will only happen after you reboot so don’t be worried that your navigation bar will disappear after you save this build.prop file because it won’t. Once you have added that single line into the build.prop file then go ahead and save it and then close the app. If you didn’t get asked to grant root access to the editor when you opened it, then you will be asked when you try to save this file. Either way, grant the application root access.

You can go ahead and minimize/close the application once the file has been saved. From here, you’re going to need to download and install the Pie Control application that is linked in the tutorial above. There might be some alternatives in the Google Play Store so you can try those if you want. Just be sure you are happy with your choice before you reboot because it can be rough to navigate through Android without a navigation bar. When you install and launch Pie Control, it comes with a stock version of how it looks but it is completely customizable. I’m a minimalistic type person so this is how I set mine up.


I like it on the right side, I don’t care for the time to be there and I don’t need anything other than back, home and overview. This is just my personal preference though. If you are a fan of pie controls then I want to hear how you set it up on your smartphone or tablet. If you want, you can even include a screenshot. Just make sure it is suitable for all ages.

NEXUS PIE CONTROL

Thursday, April 23, 2015

Google launches its own mobile network for Nexus 6 owners
Google is now a mobile carrier. Today the company has made official its plan to offer wireless service to owners of its Nexus 6 smartphone. It's called Project Fi, and Google is launching an early invite program beginning today. "Similar to our Nexus hardware program, Project Fi enables us to work in close partnership with leading carriers, hardware makers, and all of you to push the boundaries of what's possible," the company wrote in a blog post.
The service is only available for the Nexus 6 and requires a special SIM card for Project FI — it will work with both existing Nexus 6 devices and new ones. Google says that right now the service is only available as an "early access program," and during that program it won't work on other phones.
Google's new offering is unique in that the company will charge consumers only for the data they use rather than hit them with a flat monthly fee that comes with a preset amount of data. If you fail to use all the data you've paid for, Google will refund you the difference.
For $20 a month you get all the basics (talk, text, Wi-Fi tethering, and international coverage in 120+ countries), and then it's a flat $10 per GB for cellular data while in the U.S. and abroad. 1GB is $10/month, 2GB is $20/month, 3GB is $30/month, and so on. Since it's hard to predict your data usage, you'll get credit for the full value of your unused data. Let's say you go with 3GB for $30 and only use 1.4GB one month. You'll get $16 back, so you only pay for what you use.

If you go over your plan, Google will simply charge you at a pro-rated rate of $10 per GB. In other words, if you pay for data and don't use it, you get refunded. If you don't buy data and use it, you end up paying the same amount. There are no family plans available, but neither does it require a contract of any kind.
As reported previously, Google will operate its wireless service with the help of both T-Mobile and Sprint; customers will have access to both networks, and Google's service will intelligently switch between them and Wi-Fi to maintain strong reception. "We developed new technology that gives you better coverage by intelligently connecting you to the fastest available network at your location whether it's Wi-Fi or one of our two partner LTE networks," the company said. Project Fi also supports voice calls and texting over Wi-Fi, lending subscribers more flexibility and how and where they can communicate with their contacts. Google also says it's using secure tech (there's a key that shows up in your menu bar) for when you're using public Wi-Fi hotspots.
Project Fi phone numbers "live in the cloud," according to Google, enabling you to text and place voice calls from a laptop or tablet without your actual phone nearby. When you are on the phone, Google says calls can seamlessly transition to LTE when you leave a Wi-Fi network. Google seems to be using the new, combined Hangouts / Google Voice infrastructure in some way for Fi, as its FAQ references it often.
If you're interested in being part of Google's mobile experiment, the signup page is here. Google says it'll be sending out a small number of invites every week starting now.

Project Fi, Google's own network for N6 users

Tuesday, April 21, 2015

Has Google Street View just spotted the Loch Ness Monster?

Google says: ‘Today, to celebrate the anniversary of its release, we’re bringing 360-degree Street View imagery of Loch Ness to Google Maps, so you can go in search of Nessie yourself.

Loch Ness 360 street view


The search giant worked with Loch Ness experts to try and hunt down the famous – and possibly fictional – monster.
The search giant worked with divers to explore the waters of Loch Ness


Google’s Lat Long blog says, ‘Adrian Shine, leader of the Loch Ness & Morar Project, has been engaged in fieldwork in the Highlands since 1973 and was an integral part of the Street View collection.

‘As a true Loch Ness expert, Shine has logged more than 1,000 Nessie sightings and offers scientific explanations for why people claim to have seen Scotland’s mysterious cryptid.

‘To take you on a tour of what lies beneath, our partners at the Catlin Seaview Survey dived deep under the surface of the lake, collecting imagery along the way.

‘You can imagine Nessie nestling within these dark, peat-filled waters, waiting for the right moment to breach the surface into the Scottish sunlight above.
The infamous ‘Loch Ness Monster’ photograph, taken on April 19, 1934, and widely believed to be a hoax. Sorry (Picture: Getty)


The launch comes at a pertinent time: it is 81 years today since one of the most famous of all Nessie images emerged – a grainy but convincing shot of a long-necked reptilian creature seemingly swimming calmly in the loch, taken on April 19, 1934.

The photo, which appeared in the Daily Mail on 21 April 1934, was dubbed the ‘Surgeon’s Photograph’ because the man who supposedly clicked the shutter, London gynaecologist Robert Kenneth Wilson, wanted to disassociate himself from it.

The photo has now been dismissed as a hoax – but not without decades of careful examination and discussion.

The final nail in the coffin for Nessie came with a 1999 book, The Surgeon’s Photo Exposed, which echoed a 1975 newspaper article claiming this particular fabled Nessie was no more than a toy submarine made to look like the cryptid for the sake of the elaborate hoax.

Loch Ness Monster 360 street view by Google map

 
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